D4 Reflection

General

Clan

<k9999> asura

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Characters

Cansinida

Shambling Stalker

750 Item Power
937.5 Armor
  • +X% Damage to Elites
  • -1*100% Cooldown Reduction
  • +[X] Maximum Life
  • +X All Stats
Empty socket
Empty socket
Boneweave Armor
750 Item Power
1312.5 Armor
  • +X All Stats
  • X% Shadow Resistance
  • +X Dexterity
  • You gain N% increased Armor for X seconds when you deal any form of damage, stacking up to N%.
Fists of Fate
470 Item Power
235 Armor
  • +X% Lucky Hit Chance
  • +X% Critical Strike Chance
  • +X% Attack Speed
Primal Chausses
800 Item Power
800 Armor
  • X% Cold Resistance
  • +X Dexterity
  • X% Dodge Chance
  • Your Grenade Skills count as Trap Skills. Whenever you arm a Trap or drop Grenades, you gain N% increased Movement Speed for X seconds.
750 Item Power
375 Armor
  • +X% Movement Speed
  • X% Lightning Resistance
  • X% Damage Reduction from Close Enemies
  • +X% "Ultimate" Skill Damage
  • Attacks Reduce Evade's Cooldown by [X|1|] |4Second:Seconds;
Amulet
750 Item Power
  • +X% Damage
  • +X% Dexterity
  • X% Resistance to All Elements
  • X% Resistance to All Elements
Empty socket
Band
750 Item Power
  • +X% Critical Strike Damage
  • +[X] Maximum Life
  • +X}% Overpower Damage
  • X% Resistance to All Elements
  • X% Shadow Resistance
Mother's Embrace
750 Item Power
  • +X% Attack Speed
  • +X% Critical Strike Chance
  • +X% Lucky Hit Chance
  • +X All Stats
  • X% Resistance to All Elements
  • X% Shadow Resistance
800 Item Power
2524 Damage Per Second
  • [2019 - 3029] Damage per Hit
  • 1 Attacks per Second
  • +X Dexterity
  • +[X] Maximum Life
  • +X% Critical Strike Damage
  • +X% Vulnerable Damage
  • Skills deal up to N% increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource.
Khanjali
750 Item Power
2078.5 Damage Per Second
  • [1663 - 2494] Damage per Hit
  • 1 Attacks per Second
  • +X All Stats
  • +X Dexterity
  • +[X] Maximum Life
  • +X% Damage to Close Enemies
  • Lucky Hit: Making an enemy Vulnerable has up to a N% chance to grant X increased Critical Strike Chance for X seconds, up to X.
800 Item Power
2524 Damage Per Second
  • [2019 - 3029] Damage per Hit
  • 1 Attacks per Second
  • +X% "Core" Skill Damage
  • +X% "Basic" Skill Damage
  • +[X] Maximum Life
  • +X% Damage to Close Enemies
  • You have X increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain N% increased Crowd Control Duration.

Rogue lvl 60

Equipment rating: 13417

Skills

Active Paragon glyphs