D4 Reflection

[Reflection Plus is active]

General

Clan

-

Referrals invited

0

Characters

Vlada

Glorious Hood
150 Item Power
187.5 Armor
  • +X All Stats
  • +X Dexterity
Empty socket
Glorious Tunic
150 Item Power
262.5 Armor
  • +X All Stats
  • +X Dexterity
  • You Heal for N Life per second for each Close enemy, up to [Affix_Flat_Value_2] Life per second.
Manifers
150 Item Power
75 Armor
  • +X Dexterity
  • Lucky Hit: Up to a 5% Chance to Heal +[X] Life
  • Lucky Hit: When you hit a Crowd Controlled enemy, there is up to a N% chance for that Crowd Control effect to spread to another unaffected enemy.
Hide Pants
140 Item Power
140 Armor
  • +X Dexterity
  • +X All Stats
Glorious Boots
140 Item Power
70 Armor
  • +X Dexterity
  • +X% Movement Speed
  • +[X] Max Evade |4Charge:Charges;
Chain
140 Item Power
  • +X% Critical Strike Chance
  • +X% Movement Speed
  • X% Resource Cost Reduction
  • X% Resistance to All Elements
Ring
140 Item Power
  • +X Dexterity
  • X% Resistance to All Elements
  • X% Lightning Resistance
  • Lucky Hit: Up to a 5% Chance to Restore [X] Life
Ring
150 Item Power
  • +X Dexterity
  • X% Resistance to All Elements
  • X% Cold Resistance
  • +X% Damage
Phantom Maker
150 Item Power
163.5 Damage Per Second
  • [131 - 196] Damage per Hit
  • 1 Attacks per Second
  • Lucky Hit: Up to a 5% Chance to Heal +[X] Life
  • +X% Vulnerable Damage
  • +X Dexterity
  • Lucky Hit: Your Marksman Skills have up to a X chance to create an arrow storm at the enemy's location, dealing N Physical damage over X seconds. You can have up to X active arrow storms.
Empty socket
Empty socket
Bone Blade
130 Item Power
141.5 Damage Per Second
  • [113 - 170] Damage per Hit
  • 1 Attacks per Second
  • +X Dexterity
  • +X% Damage
  • +X All Stats
  • +X% Damage to Close Enemies
  • You have X increased Critical Strike Chance against Injured enemies. While you are Healthy, you gain N% increased Crowd Control Duration.
Bone Blade
130 Item Power
141.5 Damage Per Second
  • [113 - 170] Damage per Hit
  • 1 Attacks per Second
  • +X Dexterity
  • +X% "Core" Skill Damage
  • +X% Damage to Close Enemies
  • Lucky Hit: Up to a 5% Chance to Heal +[X] Life
  • Skills deal up to N% increased damage based on your available Primary Resource when cast, receiving the maximum benefit while you have full Primary Resource.

Rogue lvl 11

Equipment rating: 322

Skills